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Paintball Game Types
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One of the nice things about paintball is that there are so many different game types.... there is something for everyone! Here are some of the many game variations which are available....
Capture the flag is the basic cornerstone game in paintball. It can be played both outdoors and indoors. Both sides need to successfully defend their flag while sending out squads to infiltrate the enemy's frontlines, find their opponent's flagstation, grab their flag and bring it back to their own side and hang it! Capture the Flag requires sides to find the proper balance between adequate defense and aggressive offensive teams. Objective: Grab your opponent's flag, bring it back to your starting flagstation and hang the flag. First team to do so wins.
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One particularly interesting game is center flag. One flag in the center of the playing field and two teams starting on either side trying to get the flag and take it across the field to the other team's bunker (base). This can be a whole lot of fun!
Another variation is President's men. One person is the President and does not have a gun. He has 4 or 5 men around him that have to protect him for a given length of time. It takes a brave player to be the president!
Another variation is called Paris Island in which a 5 people have to protect the flag that hangs in the center of a triangle of forts, bases, and towers. A small group hides in these and tries to protect the flag. The other larger group has to get the flag 'off the island' or out of the triangle to a safe outside location. This game was invented by Mike Gomez (11 year veteran)and can be played at his field, Michigan Battlefield
This is an interesting game. Four predators are released into the forest to hide. Then the rest of the crew is sent in to find them. Once a predator is killed they are eliminated and have to leave. But if a Predator kills a prey, the prey player becomes a new Predator. Thus the object of the game for the Predator is to increase and proliferate, while the object for the prey is to kill all the predators. This can get to be pretty interesting, if the Prey don't have to check with a referee to become Predators. All a predator has to do is kill a few of the prey in the back of the pack and watch them open fire on their own teammates as they become predators. This can be abused, so it may be better to have the new predators check in with a referee first to be readmitted.
One bunny goes in to hide in a large forest, and bunch of other players (hunters) have to kill him. To balance this out a bit, you may want to restrict the number of paintballs that the hunters are allowed to carry.
Another capture the flag variation. If you get killed a teammate can tag you back in. This gets silly after a while. You have to defend and protect the killed player's so their friends don't tap them in.
One team must rescue a hostage from the other team and return him "home" unharmed. This game gets very interesting. There is lots of scope for team strategy and sneaky play in this one.
Each team must kill the other team's leader. Each team has to defend their leader. This can become interesting when a traitor is introduced to each side. One player is a traitor and can turn against his teammates, usually designated by the referee. However, adding traitors makes the game more confusing.
This is another capture the flag variation. Two teams each starts with their own flag in their hands. They have to charge with their flags to the other teams base and hang it there. No need to go get the other teams flag, you (sorta) start with it. The challenge is getting there.
Two players are prisoners and are trapped inside a base. There are a few guards outside. The prisoners can only leave from a designated entrance. The guards protect that entrance. The prisoners' friends are on the perimeter waiting to recue their friends. The prisoner's have no weapons, the guards do. The prisoners' teammates can't fire at the guards until the guards fire at the prisoners. The object is to get the prisoners out without anyone getting killed. The guards succeed if they kill anyone.
Every player for himself, and each player has an armband. When you eliminate a player you take his armband away and he dies (leaves). When time runs out the player who has the most armbands is the winner.
Two teams line up in straight lines facing each other. No players are allowed to move from their spot. Fire at each other. If you get shot you must lie down. The winning team is the one with the last player standing. Nerves of steel required for this... man, those old types of warfare required men of incredible bravery, or unbelievable stupidity!
A few players are in a building with small holes in it. Fifteen minute time limit. All other players must kill the two or three players in the prison. Either by shooting their guns, shooting high up and landing them, or from other towers far away. The two in the prison just have to stay alive.
This is a nice game to end the day with. A few terminators (2-3) have a duct taped X on their chest. To kill them you must hit them on the center of the X. The Terminators run around and kill the other 20 players. You can also add the requirement of having to shoot the Terminators once in the center of the X and once on the back. We tried this once, and the Terminators wasted everyone! It is a nice way to end the day! |
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